![]() ![]() The only fun and unpredictable wild card elements are AI-controlled Miis who might make a quick in-battle decision to change strategy, retreat, and so on (these are called "quirks").įinding new gear and weapons is always fun, just like discovering secret paths, but once again, it feels like "rinse and repeat" the longer you play it, even with your party growing stronger over time and experience. Combat can be enjoyable, as you encounter many different kinds of enemies and bosses, many of which involve some sort of funny exchange before the brawling begins, but it doesn't take long for the action to grow repetitive. It's unsure if this was intentional on the developer's part from the beginning, but it's almost like the game plays itself. The first thing you'll notice is your party of characters is controlled by the game's AI, so you only control your main Mii while the others take their turns during combat. Diehard fans of Nintendo and Mii universe, though, might find this entertaining. From the overly simple fighting mechanics to the lackluster graphics and audio, to the repetitive nature of your tasks, there isn't much meat in Miitopia to sink your teeth into. While it has some good ideas, this basic game is at best an average RPG. ![]()
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